Making Your Reader Love Backstory, Part 4

  Part 4 of four posts on backstory by the amazing Randy Ingermanson. Find out how to get his free newsletter full of great information like this at the bottom of the post.

 Making Your Reader Love Backstory, Part 4, by Randy Ingermanson
You have at least six good ways to give your reader backstory, when the time is ripe. Here they are:
* Interior monologue
* Dialogue
* Narrative summary
* Flashback
* A nonlinear timeline
* Research


A Nonlinear Timeline
Sometimes you simply tell the story out of order. This is different than a flashback, which always has an entry point and an exit point.

When you use a nonlinear timeline, you can insert a time-stamp to indicate the date. Audrey Niffenegger uses a nice twist on this technique in THE TIME TRAVELER'S WIFE, where the dates aren't that important, but the characters' ages are.

You can also use a header that says something like, "Six weeks earlier." John Locke uses this technique in his novel SAVING RACHEL, at the point where he switches protagonists.

The first two-thirds of Locke's book features Sam Case, who is having a very bizarre day -- he's forced to choose whether his wife or his new mistress is going to die.

The final third of the book features a different protagonist, and begins with the words, "Two days earlier, 9:30 am..."

The book then replays things and fills in some essential backstory that Sam Case doesn't know.

In some cases, you can simply jump back a number of years without any warning at all. Mario Puzo does this in Part 3 of THE GODFATHER, which takes Don Corleone
back to the age of 12 and replays in fast-forward his life for several decades to show how he became the Godfather.

Modern readers are smart and don't mind this kind of leaping around through time, as long as they care about the story, and as long as they know where they are on the time-line.


Research
In some stories, the plot revolves around figuring out what happened in the past. This is obviously true for mysteries, where the detective is looking for clues.

It's also true in some kinds of thrillers. An example is THE DAVINCI CODE, where the protagonist must learn the secrets of the holy grail in order to stay alive.

The key thing is to make the research essential to the frontstory. Then success means learning the backstory.


So what do you do if your story has too much backstory up front?

That's not so hard. Follow these steps:

* Make a fresh working copy of your manuscript (so you don't lose what you've got right now).

* Read through your manuscript and mark every piece of backstory. You can do this easily in Word by highlighting it and then inserting a comment that says, "Backstory."

* Now go through your story and interrogate every single piece of backstory to figure out if it's both necessary and minimal. If it isn't, snip it out and save it to a different file -- a "backstory file."

* Read through your story one more time looking for places that are confusing because of missing backstory. Clear up the confusion by inserting the minimal necessary backstory. You can either write it fresh or copy in a piece from your backstory file. You can use
any of the six techniques we discussed above. Choose the one that meets your strategic goals for the story best.

When you finish, you'll have a leaner, more robust story in which every single piece of backstory is just what your reader needs in order to enjoy the frontstory.

Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the Advanced FictionWriting E-zine, with more than 26,000 readers, every month. If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit
http://www.AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

Check out the other posts in the series here:
Part 1| Part 2| Part 3
 

Making Your Reader Love Backstory, Part 3

Part 3 of four posts on backstory by the amazing Randy Ingermanson. Find out how to get his free newsletter full of great information like this at the bottom of the post.

Making Your Reader Love Backstory, Part 3, by Randy Ingermanson
You have at least six good ways to give your reader backstory, when the time is ripe. Here they are:
* Interior monologue
* Dialogue
* Narrative summary
* Flashback
* A nonlinear timeline
* Research
 


Narrative summary
Sometimes the most efficient way to give the reader some backstory is just to tell her. Narrative summary is efficient.

It's also boring. If you're going to tell the backstory this way, keep it as short as possible and put some effort into making it as interesting as possible, because this is where you're most likely to lose your reader.

Tom Clancy is famous for giving the reader large doses of backstory early in his books. His novel THE HUNT FOR RED OCTOBER has 12 pages of solid backstory in narrative summary, beginning on page 30.

Did Tom make a mistake? His millions of fans will tell you he got it right. The backstory begins after a very strong start, in which a Soviet submarine commander kills his own political officer at the beginning of a cruise, and then announces a bold and daring mission to his crew. The commander is committing treason, and the reader needs a spectacularly good reason why. The backstory provides that reason. Now the reader is on
the commander's side.

If you're going to use narrative summary, do it after a strong action scene, when the reader needs a bit of a break anyway. Use it to explain some of the questions the reader might have.


Flashback
Flashbacks are often vilified by writing teachers. I don't see any good reason to avoid flashbacks, so long as the reader feels the need for some backstory.

A flashback is, in fact, a great way to show the reader some backstory using all the techniques of frontstory.

My favorite example of flashback is the series of memories that Professor Snape gives Harry Potter in the 7th and final book of the Harry Potter series. Here at last, after thousands of pages, we learn the real secrets of Snape's past, why he hates Harry, and . . .
why he loves him.

A flashback has an entry point (where the viewpoint character flashes back to the past) and an exit point (where the character returns to the present).

Generally, these are tied together by some object that somehow triggers the memory of the past. In the case of the Potter flashbacks, the triggering object is the "Pensieve" which acts as a portal into other people's memories.


Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the AdvancedFictionWriting E-zine, with more than 26,000 readers, every month. If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit
http://www.AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

  Check out the other posts in this series here:
Part 1| Part 2| Part 4  

Making Your Reader Love Backstory, Part 2

Part 2 of four posts on backstory by the amazing Randy Ingermanson. Find out how to get his free newsletter full of great information like this at the bottom of the post.

Making Your Reader Love Backstory, Part 2, by Randy Ingermanson
You have at least six good ways to give your reader backstory, when the time is ripe. Here they are:

* Interior monologue
* Dialogue
* Narrative summary
* Flashback
* A nonlinear timeline
* Research
 

Interior Monologue
Interior monologue is the sequence of thoughts that pass through a viewpoint character's mind. The reader can hear these, either as word-for-word thoughts or else as the gist of what the character is thinking.

Either way, this is a fine way to give your reader little snippets about your character's backstory.

The key thing here is to treat interior monologue backstory like salt. A little is good -- it makes you thirsty. A lot makes you gag.

If you're going to use interior monologue this way, make the backstory references necessary to the character's line of thinking, and keep them short.

Dialogue
Inexperienced writers often launch a long stretch of backstory in dialogue by having one character begin, "As you know..."

The problem is that nobody in real life ever tells somebody else what they both know. This kind of backstory stops your story cold. The reason is that there's no conflict. They both already know everything.

If you want to tell some of your backstory using dialogue, drive it with conflict. Maybe one of the characters knows and doesn't want to tell, whereas the other character doesn't know and desperately needs to. Or maybe one character is about to do something stupid,
and the other one can only prevent it by giving up some backstory.

There are plenty of ways to play out some backstory through dialogue so that you maintain a high level of conflict.

Remember: no conflict, no story. So your dialogue must have conflict. If you keep the conflict high, you can give your reader unlimited amounts of backstory in dialogue.

A cross-examination of a witness in a courtroom is a classic powerful way to use dialogue to reveal backstory. The dialogue itself is frontstory. The information revealed in the dialogue is mostly backstory. But naturally, it has a huge impact on the frontstory.


Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the Advanced FictionWriting E-zine, with more than 26,000 readers, every month. If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit
http://www.
AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

Check out the other posts in this series here: Part 1| Part 3| Part 4  

Making Your Reader Love Backstory, Part 1 by Randy Ingermanson



Randy Ingermanson has written one of the best explanations on backstory I've ever read. He introduces his ideas here, and the six ways to use backstory will be spread over the next three days. If you've never signed up for his free newsletter, click the link at the bottom.

  Making Your Reader Love Backstory, by Randy Ingermanson
 If you want to kill your novel, the quickest, surest way to do it is to throw in a big lump of backstory on your first page. Or in your first chapter.

Yes, sure, I've seen published novelists start off with a boatload of backstory. I've seen jugglers juggling burning torches. I've seen an archer shoot an arrow through the balloon atop his wife's head. Blindfolded.

But all of these are risky behaviors. If you want to take risks, there needs to be a payoff somewhere. If you don't know the payoff, then you have no business taking risks.

Backstory, by the way is good. If you don't know your characters' backstory -- all the stuff that happened in their lives up till the time your story started, then odds are good that your story is going to be pretty shallow.

You want to know the backstory of your novel.

The trick here is to make your reader want to know that backstory too. The real trick is to make your reader beg for it.

You don't do that by piling it on in the first chapter, before your reader cares about your characters.

How do you make your reader beg? There are several ways, but they all come down to the same thing. You write a compelling story with strong characters and sharp plot twists.

A plot twist is an unexpected change in the story direction. Your reader thought she knew your character, thought she could predict what would happen next, and was delighted to learn she was wrong. That darned character zigged when he should have zagged. Why?

Most of the time, it's because of something in his past. There's a reason. And now your reader wants to know that reason. Now she's ready for backstory.

The rules for backstory are really pretty simple:
* Just in time.
* Just enough.

"Just in time" means only when the reader needs it and only when the reader wants it.
Randy Ingermanson has written one of the best examinations on backstory I've read.
"Just enough" means that the reader doesn't need to know everything you do. Leave the reader wanting more, not wanting less.

Remember that at least one major category of fiction is all about discovering the backstory -- the mystery. Once you've got a corpse in the picture, the whole story is about figuring out who did it, why he did it, and how he did it. That's backstory, pure and simple. But until you've got a corpse, none of that is of any interest.

You have at least six good ways to give your reader backstory, when the time is ripe. Here they are:
* Interior monologue 
* Dialogue
* Narrative summary
* Flashback
* A nonlinear timeline
* Research

Check out the rest of the series here:

Award-winning novelist Randy Ingermanson, "the Snowflake Guy," publishes the Advanced FictionWriting E-zine, with more than 26,000 readers, every month. If you want to learn the craft and marketing of fiction, AND make your writing more valuable to editors, AND have FUN doing it, visit
http://www.
AdvancedFictionWriting.com.

Download your free Special Report on Tiger Marketing and get a free 5-Day Course in How To Publish a Novel.

Eyes Wide Open: Protecting yourself in the publishing world.



This morning I came upon troubling news. Someone is impersonating a well-known literary agent, and contacting writers regarding book deals (read more on the story at GalleyCat).


Writers looking for agents ought to be aware of a few important things. 

Be suspicious of an agent who charges a fee for reading. Agents get paid when they help you make money. Steer clear of agents who ask for an upfront fee.

Watch out for other fees. Some agents charge for postage and office supplies, but a legitimate agent will not charge 'submission fees' or fees for marketing.

Read your contract carefully. Know whether you're partnering with an agent for a particular book, or for subsequent books.

There are two main resources where writers can check potential agents against a list of agents on a watch list. These sites contain huge amounts of information on publishing in general. They're good to have bookmarked.



Any other ideas about protecting yourself?

Agent Friday: The Rejecter

Today's agent isn't really an agent, but an agent's assistant. And I don't know if the Rejecter is a man or woman, or their name. But this anonymous assistant is invaluable in helping navigate the do's and don'ts of querying, because it's a whole lot easier to be honest when no one knows who you are.

However, I can see from the posts that The Rejecter is a published fiction author. So, since I can't give you a bio and an agency website, we'll get straight to the posts that caught my eye.

The Rejecter answers questions like:











Book Review: How to Publish Your Novel: A Complete Guide to Making the Right Publisher Say Yes, by Ken Atchity

 It takes new writers years of trolling blogs and websites to feel they've begun to master a knowledge of the publishing industry.

After more than four decades in publishing, and years in the entertainment industry, Ken Atchity calls himself a 'story merchant'. With How to Publish Your Novel: A Complete Guide to Making the Right Publisher Say Yes, he gives new writers an easy way to get a grasp on how the publishing industry works.

In twelve chapters, he and fellow authors Andrea Mckeown, Julie Mooney, and Margaret O'Connor share the basics of publishing, how to get a novel published, and how to build a writing career.

Topics covered are:
*creating an effective submission package
*pinpointing the best publishers for your writing
*identifying your ideal agents
*avoiding new writer mistakes
*an eight-step system to get your novel published
*how to promote your novel

The book concludes with an extensive list of definitions for publishing industry terms, and a long resource list of books, websites and periodicals for writers.

Find out more about Ken Atchity at his website, and his writing coach site, The Story Merchant.

Where do you feel you fall on the spectrum? Just starting to learn, or a seasoned veteran? How long did it take, and what resources helped you acquire the knowledge you have?

Not One, But Two Free Online Writing Conferences

No matter where you live, or what your budget, or even your age will prevent you from attending a writing conference this summer.


WriteOnCon is a free online conference for writers of any age. While some of the focus is on writing for children, the main workshops and ideas apply to writers of any genre. The conference runs from Tuesday, August 16th to Thursday, August 18th, 2011, and will not cost you a penny. You can access the workshops and forums at any time, so it won't matter what time zone you're in.



NextGen Online Writing Conference is specifically for young writers, age 20 and under. It also takes place in August, on August 2nd and 3rd, 2011. Registration is already open. You'll find lots of great workshops taught by professionals who want to encourage young writers.


So, no excuses, right?

Free Course: Twenty Master Plot Exercises

Here's a great course to improve your plotting. Or maybe your story is stuck, and you'd like to take it in a new and fresh direction. I came across a resource that might give you the building blocks you need.

Writer Mike Barker, inspired by the book 20 Master Plots (and how to build them), has put together a course complete with exercises, that takes writer through the different types of plots. Reading through the course, you get the sense that you're sitting in a workshop with Barker, soaking in the information.

Here's the different components of his course:

Introduction: the eight common denominators of a good plot
Master Plot 1: The Quest
Master Plot 2: Adventure
Master Plot 7: The Riddle
Master Plot 10: Temptation
Master Plot 11: Metamorphosis
Master Plot 12: Transformation
Master Plot 13: Maturation
Master Plot 15: Forbidden Love
Master Plot 16: Sacrifice
Master Plot 17: Discovery
Master Plot 18: Wretched Excess
Master Plot 19 & 20: Ascension & Descension
Finishing Up: a final checklist for your plot
If that's not enough for you, Barker has a list of 281 writing exercises to try.               

What resources do you use to fine tune your plot? Or do you just wing it?

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